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The statistic depicts the distribution of virtual reality experiences among otaku (Japanese geeks) in Japan as of September 2016. As of the measured period, most people identifying as otaku had not yet experienced VR, but indicated interest in the technology. Only 4.8 percent of the respondents had already purchased a VR device.
Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016
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Yano Research. (December 7, 2016). Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 [Graph]. In Statista. Retrieved May 19, 2024, from https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. "Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016." Chart. December 7, 2016. Statista. Accessed May 19, 2024. https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. (2016). Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016. Statista. Statista Inc.. Accessed: May 19, 2024. https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. "Distribution of Virtual Reality (Vr) Experiences among Otaku (Geeks) in Japan as of September 2016." Statista, Statista Inc., 7 Dec 2016, https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research, Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 Statista, https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/ (last visited May 19, 2024)
Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 [Graph], Yano Research, December 7, 2016. [Online]. Available: https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/